I'm Freelance Modeling/Texturing Artist with great experience in creating models for Cinematics, Games and Commercials. I started learning 3D skills since 2005 and began working on the first projects from 2007. I have been working for several studios from Serbia such as Sugarbricks Studio, Mad Head Games, Whale Shark Studio and Crater Studio. Also, I have worked for clients worldwide mostly through Elance service. Apps and skills
Autodesk 3Ds Max - modeling, shading, UV mapping, texturing, lighting, rendering (V-Ray, Mental ray) Pixologic ZBrush - sculpting, texturing UVLayout - UV mapping The Foundry Mari - texturing 3D Coat - retopology, sculpting, UV mapping Adobe Photoshop - painting, texturing